#ifndef RP2TEXTUREEFFECT_H
#define RP2TEXTUREEFFECT_H

#include "Rp2ShaderEffect.h"

namespace Rp2
{

class TextureEffect : public ShaderEffect
{
	RP2_DECLARE_RTTI;
	RP2_DECLARE_NAME_ID;
public:
	TextureEffect(const std::string& rkTextureName);
	~TextureEffect();

private:

};

}

#endif